Game Development Tool Essentials 2014
DOI: 10.1007/978-1-4302-6701-0_3
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Geometry and Models: 3D Format Conversion (FBX, COLLADA)

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“…The Inventor assembly model (.iam) was then exported as a STEP 3D CAD file (.stp) and further converted to Autodesk's proprietary Filmbox (FBX) format to ensure compatibility with the Unity workflow which involves retexturing, lighting, animation design and VR/MR integration (Ardolino et al, 2014). Figure 4 illustrates the file conversion workflow used for this particular study where Autodesk 3DMax was used as a middleware to export FBX models to Unity with pre-processed meshes and textures.…”
Section: Digital Modellingmentioning
confidence: 99%
“…The Inventor assembly model (.iam) was then exported as a STEP 3D CAD file (.stp) and further converted to Autodesk's proprietary Filmbox (FBX) format to ensure compatibility with the Unity workflow which involves retexturing, lighting, animation design and VR/MR integration (Ardolino et al, 2014). Figure 4 illustrates the file conversion workflow used for this particular study where Autodesk 3DMax was used as a middleware to export FBX models to Unity with pre-processed meshes and textures.…”
Section: Digital Modellingmentioning
confidence: 99%
“…FBX (.fbx file) is a widely supported 3D model and animation data exchange format. Because .fbx is so solid and adaptable, it will likely continue to be the most commonly used 3D export format for many years (Ardolino et al, 2014). Revit can easily export .fbx files, and Unity can import them and vice-versa.…”
Section: Fbxmentioning
confidence: 99%