EVALITA Evaluation of NLP and Speech Tools for Italian - December 17th, 2020 2020
DOI: 10.4000/books.aaccademia.7488
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Ghigliottin-AI @ EVALITA2020: Evaluating Artificial Players for the Language Game “La Ghigliottina”

Abstract: English. This paper describes the first edition of the "Solving language games" (NLP4FUN) task at the EVALITA 2018 campaign. The task consists in designing an artificial player for "The Guillotine" (La Ghigliottina, in Italian), a challenging language game which demands knowledge covering a broad range of topics. The game consists in finding a word which is semantically correlated with a set of 5 words called clues. Artificial players for that game can take advantage from the availability of open repositories … Show more

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