2016
DOI: 10.3390/jimaging2010005
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Glidar: An OpenGL-based, Real-Time, and Open Source 3D Sensor Simulator for Testing Computer Vision Algorithms

Abstract: 3D sensors such as LIDARs, stereo cameras, time-of-flight cameras, and the Microsoft Kinect are increasingly found in a wide range of applications, including gaming, personal robotics, and space exploration. In some cases, pattern recognition algorithms for processing depth images can be tested using actual sensors observing real-world objects. In many situations, however, it is common to test new algorithms using computer-generated synthetic images, as such simulations tend to be faster, more flexible, and le… Show more

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Cited by 16 publications
(5 citation statements)
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“…OpenGL has been previously used by other researchers as a sensor simulator [ 37 ]. In this study, both sensor values and ground truth labels are generated through OpenGL by rendering the 3D models produced by PSML into 2D images.…”
Section: Methodsmentioning
confidence: 99%
“…OpenGL has been previously used by other researchers as a sensor simulator [ 37 ]. In this study, both sensor values and ground truth labels are generated through OpenGL by rendering the 3D models produced by PSML into 2D images.…”
Section: Methodsmentioning
confidence: 99%
“…The sensor point cloud simulation software is implemented with C++ codes and used in the experiments. Other point cloud simulation software can also be used such as the reference [ 31 ].…”
Section: Methodsmentioning
confidence: 99%
“…There is no need for special interfaces or the generation of a digital twin of the simulation environment. A lidar model which can be included directly in the rendering pipeline is GLIDAR [ 14 ]. It is based on OpenGL [ 15 ] with a specific fragment shader retrieving data from the depth buffer.…”
Section: Previous Workmentioning
confidence: 99%