2003
DOI: 10.1145/882262.882275
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Globally smooth parameterizations with low distortion

Abstract: Good parameterizations are of central importance in many digital geometry processing tasks. Typically the behavior of such processing algorithms is related to the smoothness of the parameterization and how much distortion it contains. Since a parameterization maps a bounded region of the plane to the surface, a parameterization for a surface which is not homeomorphic to a disc must be made up of multiple pieces. We present a novel parameterization algorithm for arbitrary topology surface meshes which computes … Show more

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Cited by 140 publications
(119 citation statements)
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“…Morphing and Detail Transfer A map between the surfaces of two objects allows the transfer of detail from one object to another [81,99,121], or the interpolation between the shape and appearance of several objects [2,63,66,71,109]. By varying the interpolation ratios over time, one can produce morphing animations.…”
Section: 1)mentioning
confidence: 99%
See 2 more Smart Citations
“…Morphing and Detail Transfer A map between the surfaces of two objects allows the transfer of detail from one object to another [81,99,121], or the interpolation between the shape and appearance of several objects [2,63,66,71,109]. By varying the interpolation ratios over time, one can produce morphing animations.…”
Section: 1)mentioning
confidence: 99%
“…By varying the interpolation ratios over time, one can produce morphing animations. In spatially varying and frequency-varying morphs, the rate of change can be different for different parts of the objects, or different frequency bands (coarseness of the features being transformed) [63,66,71]. Such a map can either be computed directly or, as more commonly done, computed by mapping both object surfaces to a common domain (Sections 5 and 6).…”
Section: 1)mentioning
confidence: 99%
See 1 more Smart Citation
“…Surface parameterization is the procedure to map the points on one surface onto a parameter domain (such as a plane or sphere) under certain constraints such as preservation of areas or angles [15]. Although surface parameterization has been widely used in computer graphics and visualization [16,17,18,19,20,21], in this section we explore an interesting connection between it and mesh optimization.…”
Section: Mesh Optimization and Isometric Mappingsmentioning
confidence: 99%
“…Moreover, recent experiments confirm the importance of the smoothness of the parameterization for semi-regular remeshing and hence for geometry compression [KLS03]. Finally, a model-based bit-allocation technique has been proposed by Payan and Antonini [PA02] to efficiently allocate the bits across wavelet subbands according to their variance.…”
Section: Remeshing For Progressive Geometry Compressionmentioning
confidence: 97%