“…Such devices are expected to emulate cognitive behaviors but with modest energy consumption. Numerous materials such as the 2D materials [ 1 , 2 ], nanowire networks [ 3 – 5 ], ferroelectric materials [ 6 , 7 ], organic materials [ 8 , 9 ], metals [ 10 , 11 ], metallic oxides [ 12 – 15 ], and phase change materials [ 16 ] have been exploited as active elements to quantitatively emulate the behavioral aspects including short-term potentiation (STP), long-term potentiation (LTP), and classical conditioning. Toward this, varied device architectures based on different mechanisms such as the electrochemical metallization (ECM) [ 17 , 18 ], valence change (VCM) [ 19 , 20 ], ion migration [ 21 , 22 ], charge trapping [ 23 – 25 ], and phase change (PCM) [ 26 , 27 ] have been incorporated.…”