Proceedings of the 35th Annual ACM/IEEE Symposium on Logic in Computer Science 2020
DOI: 10.1145/3373718.3394737
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Good-for-games ω-Pushdown Automata

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Cited by 9 publications
(17 citation statements)
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“…Finally, let us remark that GFGness of PDA and context-free languages is undecidable. These problems were shown to be undecidable for ω-GFG-PDA and ω-GFG-CFL by reductions from the inclusion and universality problem for PDA on finite words [25]. Similar proofs also show that these problems are undecidable over PDA on finite words.…”
Section: Good-for-games Pushdown Automatamentioning
confidence: 71%
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“…Finally, let us remark that GFGness of PDA and context-free languages is undecidable. These problems were shown to be undecidable for ω-GFG-PDA and ω-GFG-CFL by reductions from the inclusion and universality problem for PDA on finite words [25]. Similar proofs also show that these problems are undecidable over PDA on finite words.…”
Section: Good-for-games Pushdown Automatamentioning
confidence: 71%
“…This makes them appealing for applications such as the synthesis of reactive systems, which can be modelled as a game between an antagonistic environment and the system. Solving games is undecidable for PDA in general [12], both over finite and infinite words, while for ω-GFG-PDA, it is ExpTime-complete [25]. As a corollary, universality is also decidable for ω-GFG-PDA, while it is undecidable for PDA, both over finite and infinite words [19].…”
Section: Games and Universalitymentioning
confidence: 99%
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