“…There is a large body of literature that supports video games by showing the positive impacts on elderly's cognitive ability tests; tests such as Wisconsin Card Sorting (Ballesteros et al, 2014), Stroop task (Zelinski and Reyes, 2009), Operation Span (Basak et al, 2008) and Letter-Number Sequence (Charness, 2015), Digit Span (McDougall and House, 2012), and Simple Reaction Time (Maillot et al, 2012). It was also shown that the effect of video game trainings on the cognitive abilities of the elderly can be transferred to the capabilities required for daily activities that make their independent life possible (Maillot et al, 2012;Damian Sue et al, 2014;Vichitvanichphong et al, 2016).…”