2020
DOI: 10.48550/arxiv.2010.15069
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GPU-accelerated solutions of the nonlinear Schrödinger equation for simulating 2D spinor BECs

Benjamin D. Smith,
Logan W. Cooke,
Lindsay J. LeBlanc

Abstract: As a first approximation beyond linearity, the nonlinear Schrödinger equation reliably describes a broad class of physical systems. Though numerical solutions of this model are well-established, these methods can be computationally complex, especially when system-specific details are incorporated. In this paper, we demonstrate how numerical computations that exploit the features of a graphics processing unit (GPU) result in 40-70× reduction in the time for solutions (depending on hardware details). As a specif… Show more

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“…The independent nature of a time integration step of an individual grid vertex, makes the method ideal for the massively parallel computing model [21]. In [22], [23], [24], and [25], general-purpose GPU computing (GPGPU) [26] has been utilized for solving the non-linear Schrödinger equation with promising results. Though this has only been done using Cartesian spatial discretization and in many cases by utilizing a ready-made linear algebra library.…”
Section: Introductionmentioning
confidence: 99%
“…The independent nature of a time integration step of an individual grid vertex, makes the method ideal for the massively parallel computing model [21]. In [22], [23], [24], and [25], general-purpose GPU computing (GPGPU) [26] has been utilized for solving the non-linear Schrödinger equation with promising results. Though this has only been done using Cartesian spatial discretization and in many cases by utilizing a ready-made linear algebra library.…”
Section: Introductionmentioning
confidence: 99%