2010 IEEE Radar Conference 2010
DOI: 10.1109/radar.2010.5494395
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GPU-accelerated synthetic aperture radar backprojection in CUDA

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Cited by 37 publications
(32 citation statements)
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“…The interpolation step for the 1D NER-NUFFT has been deeply described in [11], while that for the FFT + interpolation approach has been implemented by the same CUDA kernel, exploiting different device functions corresponding to the different considered interpolators. It should be noticed that, although nearest and linear interpolators exploit the texture memory [30,45], this solution has not been considered here to avoid further losses of accuracy [48].…”
Section: F P(: K) Stands For the Values Of S(f τ K ) Q Is The Projmentioning
confidence: 99%
See 1 more Smart Citation
“…The interpolation step for the 1D NER-NUFFT has been deeply described in [11], while that for the FFT + interpolation approach has been implemented by the same CUDA kernel, exploiting different device functions corresponding to the different considered interpolators. It should be noticed that, although nearest and linear interpolators exploit the texture memory [30,45], this solution has not been considered here to avoid further losses of accuracy [48].…”
Section: F P(: K) Stands For the Values Of S(f τ K ) Q Is The Projmentioning
confidence: 99%
“…Graphics Processing Units (GPUs), which provide platforms for parallel computing with very competitive "flops per dollar" ratios [23][24][25][26][27][28], represent an excellent opportunity in this framework. The use of GPUs is spreading over the SAR community [10,11,[29][30][31][32][33][34] whose first attempts in this context date even back to the times when extensions of the ANSI C simplifying the programming of graphic cards (as CUDA -Compute Unified Device Architecture -or OpenCL) [35] were not yet available [36].…”
Section: Introductionmentioning
confidence: 99%
“…The processing time is generally an order of magnitude greater than Fourier based methods; however, the framework of backprojection allow it to be easily run on massively parallel processors like the NVIDIA Graphics Cards. There have been other developments of GPU based backprojection implementations such as [5]. Our implementation was developed independently from [5] and is optimized for accuracy and efficiency.…”
Section: Backprojection Processingmentioning
confidence: 99%
“…There have been other developments of GPU based backprojection implementations such as [5]. Our implementation was developed independently from [5] and is optimized for accuracy and efficiency.…”
Section: Backprojection Processingmentioning
confidence: 99%
“…The trend continues to signal processing where graphics processing units (GPUs) with hundreds of processing cores are now widely used for applications other than graphics processing. With the release of the NVIDIA CUDA (Compute Unified Device Architecture) software interface in 2007, the GPU has become more openly exploited in signal processing [2]. No longer solely used for a specific graphical application, the general purpose GPU (GPGPU) is made up of hundreds of individual processing cores that typically share memory resources making it favorable for many parallel systems.…”
Section: Introductionmentioning
confidence: 99%