2014 International Conference on Multimedia Computing and Systems (ICMCS) 2014
DOI: 10.1109/icmcs.2014.6911201
|View full text |Cite
|
Sign up to set email alerts
|

GPU-Based for accelerating the BF-SIFT method for large scale 3D shape retrieval

Abstract: This paper addresses the problem of 3D shape retrieval in large databases of 3D objects (large scale retrieval). While this problem is emerging and interesting as the size of 3D object databases grows rapidly, the main two issues the community has to focus on are: computational efficiency of 3D object retrieval and the quality of retrieved results. In this work we are interested by the problem of the computational efficiency where we propose to accelerate the BF-SIFT method by exploiting the potential of the G… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
4
0

Year Published

2018
2018
2019
2019

Publication Types

Select...
2

Relationship

1
1

Authors

Journals

citations
Cited by 2 publications
(4 citation statements)
references
References 13 publications
(9 reference statements)
0
4
0
Order By: Relevance
“…In order to accelerate the retrieval process, various content-based retrieval methods and approaches have been proposed in the literature [1,2,3,4,8,14,16]. Including sequential solutions [1,4] and those based on high-performance computing, like multi-core [3]and GPU [2,8], ... Despite the high-efficiency of HPC solutions, the problem is that there are a few works in the literature that implement the 3D shape retrieval under GPU environment, most of them are partial since they only concern the shape indexing phase [8].…”
mentioning
confidence: 99%
See 3 more Smart Citations
“…In order to accelerate the retrieval process, various content-based retrieval methods and approaches have been proposed in the literature [1,2,3,4,8,14,16]. Including sequential solutions [1,4] and those based on high-performance computing, like multi-core [3]and GPU [2,8], ... Despite the high-efficiency of HPC solutions, the problem is that there are a few works in the literature that implement the 3D shape retrieval under GPU environment, most of them are partial since they only concern the shape indexing phase [8].…”
mentioning
confidence: 99%
“…To accelerate the shape matching phase we have already proposed a GPU-based implementation [2], of a given 3D shape retrieval method called BF-SIFT [11]. The solution proposed in [2] is general and it can be applied to several methods based on the same similarity metric which is KLD (Kullback-Leibler divergence), such as Euclidean distance.…”
mentioning
confidence: 99%
See 2 more Smart Citations