“…In order to accelerate the retrieval process, various content-based retrieval methods and approaches have been proposed in the literature [1,2,3,4,8,14,16]. Including sequential solutions [1,4] and those based on high-performance computing, like multi-core [3]and GPU [2,8], ... Despite the high-efficiency of HPC solutions, the problem is that there are a few works in the literature that implement the 3D shape retrieval under GPU environment, most of them are partial since they only concern the shape indexing phase [8].…”