2009
DOI: 10.3103/s875669900906003x
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GPU processing of particle system animation

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Cited by 4 publications
(2 citation statements)
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“…An approach to particle system processing on a GPU is discussed in [3]. Balancing of CPU and GPU loads is described in detail.…”
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confidence: 99%
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“…An approach to particle system processing on a GPU is discussed in [3]. Balancing of CPU and GPU loads is described in detail.…”
mentioning
confidence: 99%
“…Texture In the visualization system Voxel-Volumes designed method of imposition of texture on freeform surfaces [3]. In hierarchies of classes a class of texture VxTexture is inherited from VxObject base class.…”
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confidence: 99%