2015
DOI: 10.1007/978-3-319-27261-0_1
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GraphMaps: Browsing Large Graphs as Interactive Maps

Abstract: Algorithms for laying out large graphs have seen significant progress in the past decade. However, browsing large graphs remains a challenge. Rendering thousands of graphical elements at once often results in a cluttered image, and navigating these elements naively can cause disorientation. To address this challenge we propose a method called GraphMaps, mimicking the browsing experience of online geographic maps. GraphMaps creates a sequence of layers, where each layer refines the previous one. During graph br… Show more

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Cited by 20 publications
(32 citation statements)
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“…A theoretical open question is to prove a tight upper bound on spanning ratio of the simplified version. Furthermore, one can implement simplified emanation graphs in visualization systems such as GraphMaps [13] to compare the visual results with that of generated by the Delaunay and constrained Delaunay triangulations.…”
Section: Discussionmentioning
confidence: 99%
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“…A theoretical open question is to prove a tight upper bound on spanning ratio of the simplified version. Furthermore, one can implement simplified emanation graphs in visualization systems such as GraphMaps [13] to compare the visual results with that of generated by the Delaunay and constrained Delaunay triangulations.…”
Section: Discussionmentioning
confidence: 99%
“…Many applications use t-spanners, and in general, planar geometric graphs, in different applied areas of computational geometry and data visualization. Nachmanson et al [13] introduced a system called GraphMaps for interactive visualization of large graphs based on constrained Delaunay triangulations. Later, Mondal and Nachmanson [12] introduced and used a specific mesh called the competition mesh to improve GraphMaps (Figure 1).…”
Section: Introductionmentioning
confidence: 99%
“…The GraphMaps system proposed previously (Nachmanson et al, 2015) uses 1 to obtain the graph for routing edges on a level. Our approach does not depend on Triangle, but uses Competition Mesh.…”
Section: Methodsmentioning
confidence: 99%
“…Other forms of clutter reduction approaches include node aggregation (Wattenberg, 2006;Dunne and Shneiderman, 2013;Zinsmaier et al, 2012), topology compression (Shi et al, 2013;Brunel et al, 2014), and sampling algorithms (Gao et al, 2014). This paper focuses on GraphMaps, proposed by Nachmanson et al (Nachmanson et al, 2015), that reduces clutter by distributing nodes to different zoom levels and routing edges on shared rails. Like the clutter reduction approaches, a primary goal of GraphMaps is to make the visualization more readable and interactive in the higher levels of abstraction.…”
Section: Related Workmentioning
confidence: 99%
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