2021
DOI: 10.1007/s40747-021-00459-x
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GraspVDN: scene-oriented grasp estimation by learning vector representations of grasps

Abstract: Grasp estimation is a fundamental technique crucial for robot manipulation tasks. In this work, we present a scene-oriented grasp estimation scheme taking constraints of the grasp pose imposed by the environment into consideration and training on samples satisfying the constraints. We formulate valid grasps for a parallel-jaw gripper as vectors in a two-dimensional (2D) image and detect them with a fully convolutional network that simultaneously estimates the vectors’ origins and directions. The detected vecto… Show more

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Cited by 9 publications
(2 citation statements)
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“…point cloud [2] and RGB image [3]) to rearrange a deformable object into a prescribed goal configuration. Different from rigid manipulation [4][5][6], deformable rearrangement poses two new challenges. The first challenge lies in the high dimensionality of the deformable configuration space [7].…”
Section: Introductionmentioning
confidence: 99%
“…point cloud [2] and RGB image [3]) to rearrange a deformable object into a prescribed goal configuration. Different from rigid manipulation [4][5][6], deformable rearrangement poses two new challenges. The first challenge lies in the high dimensionality of the deformable configuration space [7].…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, embedded with an online evaluation system, our benchmark is able to evaluate current mainstream grasp detection algorithms in a unified manner. So far, the dataset has been adopted for planar (Dong et al 2022;Kumra et al 2022) and 6-DoF (Gou et al 2021;Wang et al 2021) grasp pose detection, point cloud domain adaptation (Shen et al 2022), haptic based object recognition (Sintov and Ben-David 2022), etc.…”
Section: Introductionmentioning
confidence: 99%