“…As a result, persuasive technologies prioritize usercentered design, and they can assist users in leading a healthy lifestyle. Considering this, research has demonstrated the valuable roles these technologies play in preventing and aiding the management of illnesses (Schnall et al, 2015;Karppinen et al, 2016;Sonntag, 2016;Bartlett et al, 2017;Faddoul and Chatterjee, 2019;Fukuoka et al, 2019;Kim M. T. et al, 2019;Oyibo and Morita, 2021), promoting fitness and exercise (Bartlett et al, 2017;Schooley et al, 2021), and other significant ones (Jafarinaimi et al, 2005;Anagnostopoulou et al, 2019;Beheshtian et al, 2020).…”