“…Concurrently with steady progress towards realtime photo-realistic rendering of 3D environments in game engines, the last few decades have seen great strides towards photo-realistic 3D reconstruction. A recent achievement in this direction is the discovery of a fairly general formulation for representing radiance fields [5,27,31,32,36,45,46,49,53,61,63]. Neural radiance fields are remarkably versatile for reconstructing real-world objects with high-fidelity geometry and appearance.…”