2021
DOI: 10.1145/3461730
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Grid-based Genetic Operators for Graphical Layout Generation

Abstract: Graphical user interfaces (GUIs) have gained primacy among the means of interacting with computing systems, thanks to the way they leverage human perceptual and motor capabilities. However, the design of GUIs has mostly been a manual activity. To design a GUI, the designer must select its visual, spatial, textual, and interaction properties such that the combination strikes a balance among the relevant human factors. While emerging computational-design techniques have addressed some problems related to grid la… Show more

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Cited by 7 publications
(6 citation statements)
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References 74 publications
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“…Selection time refers to the time needed to select the target element. Since the evaluators did not directly operate each UI, we asked evaluators to estimate the selection time from the relative positioning of elements (i.e.,), as in previous work [43,49]. Evaluation.…”
Section: Resultsmentioning
confidence: 99%
See 3 more Smart Citations
“…Selection time refers to the time needed to select the target element. Since the evaluators did not directly operate each UI, we asked evaluators to estimate the selection time from the relative positioning of elements (i.e.,), as in previous work [43,49]. Evaluation.…”
Section: Resultsmentioning
confidence: 99%
“…We provided a questionnaire with a set of UI heuristics for them to evaluate, informed by prior work on layout usability [43,49]. We removed heuristics (e.g., color harmony) that were not applicable to Reflow and settled on the following: alignment, selection time, visual clutter, saliency, and element grouping.…”
Section: Methodsmentioning
confidence: 99%
See 2 more Smart Citations
“…Applic. Domain [5] A priori* Offline Text entry [6] A priori* Offline Text entry [14] A priori* Offline Text entry [24] A priori* Offline Text entry [40] A priori* Offline Text entry [44] A priori* Offline Text entry [45] A priori* Offline Text entry [50] A priori* Offline Text entry [2] A priori* Offline 2D UI layouts [20] A priori* Offline 2D UI layouts [21] A priori* Offline 2D UI layouts [3] A priori* Online 3D UI layouts [13] A priori* Online 3D UI layouts [18] A priori* Online 3D UI layouts [22] A priori* Online 3D UI layouts [31] A priori* Online 3D UI layouts [37] A priori* Online 3D UI layouts [49] A priori* Online 3D UI layouts [11] A posteriori Offline 3D touch interaction [27] A posteriori Offline Text entry [28] A posteriori Offline Physical input [29] A posteriori Offline Haptic feedback [43] A posteriori Offline 2D UI layouts [51] A posteriori…”
Section: Ref Pref Artic Offline/onlinementioning
confidence: 99%