2012 14th Symposium on Virtual and Augmented Reality 2012
DOI: 10.1109/svr.2012.15
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Guidance and Movement Correction Based on Therapeutics Movements for Motor Rehabilitation Support Systems

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Cited by 62 publications
(37 citation statements)
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“…Custom motion-based games showed promise in motivating stroke survivors to perform the necessary numbers of therapeutic exercise repetitions (Alankus, Lazar, May, & Kelleher, 2010;Burke et al, 2009;Jack et al, 2001;Yeh et al, 2005). Researchers explored using various affordable input devices to enable a home-based therapeutic game system (Da Gama, Chaves, Figueiredo, & Teichrieb, 2012;Gerling, Livingston, Nacke, & Mandryk, 2012;Pastor, Hayes, & Bamberg, 2012;Pirovano, Mainetti, BaudBovy, Lanzi, & Borghese, 2012). Recently, the long-term home-use of a therapeutic game system emphasized that the quality of therapeutic exercises tends to be overlooked, and therapeutic games should motivate patients to perform the exercise motions correctly (Alankus, Proffitt, Kelleher, & Engsberg, 2011).…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Custom motion-based games showed promise in motivating stroke survivors to perform the necessary numbers of therapeutic exercise repetitions (Alankus, Lazar, May, & Kelleher, 2010;Burke et al, 2009;Jack et al, 2001;Yeh et al, 2005). Researchers explored using various affordable input devices to enable a home-based therapeutic game system (Da Gama, Chaves, Figueiredo, & Teichrieb, 2012;Gerling, Livingston, Nacke, & Mandryk, 2012;Pastor, Hayes, & Bamberg, 2012;Pirovano, Mainetti, BaudBovy, Lanzi, & Borghese, 2012). Recently, the long-term home-use of a therapeutic game system emphasized that the quality of therapeutic exercises tends to be overlooked, and therapeutic games should motivate patients to perform the exercise motions correctly (Alankus, Proffitt, Kelleher, & Engsberg, 2011).…”
Section: Introductionmentioning
confidence: 99%
“…Automated real-time auditory feedback for compensation (Thielman, 2010) was considered as a safer alternative. In the context of motion-based therapeutic games, addressing compensation has been limited to detecting compensation (Taati, Wang, Huq, Snoek, & Mihailidis, 2012), and preventing users from succeeding with it (Da Gama et al, 2012), rather than actively encouraging users to reduce compensation. Therefore, current efforts for addressing compensation in unsupervised therapeutic exercises may not reduce compensation as well as therapist supervision.…”
Section: Introductionmentioning
confidence: 99%
“…The markerless tracking feature of Kinect enables a natural user interaction for rehabilitation applications, which alleviates existing issues for patients having difficulty to hold any sensor or marker. Using Kinect, various researches are being explored for the development of assistive systems that help interact with patients during their rehabilitation exercises [31][32][33][34].…”
Section: Rehabilitation Exercisesmentioning
confidence: 99%
“…A large number of applications based on such sensors are addressing some of the difficulties in unsupervised rehabilitation [25] [26]. For instance, Gama et al [27] proposed a Kinect based rehabilitation system that tracks user position. The user sees himself on the screen with overlaying targets representing the desired position.…”
Section: Biomedical Signal Analysis and Human State Estimationmentioning
confidence: 99%