Second Workshop on Digital Media and Its Application in Museum &Amp; Heritages (DMAMH 2007) 2007
DOI: 10.1109/dmamh.2007.39
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Hand Segmentation for Augmented Reality System

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Cited by 8 publications
(3 citation statements)
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“…Wearable augmented reality devices that meet the requirements of complex external field conditions include augmented reality glasses, portable computing terminals and data exchange accessories [5]. The underlying hardware architecture of augmented reality smart glasses needs to include various sensors such as IMU, RGB, fisheye and voice, which are required for system recognition.…”
Section: Overall Hardware Architecture Of the Systemmentioning
confidence: 99%
“…Wearable augmented reality devices that meet the requirements of complex external field conditions include augmented reality glasses, portable computing terminals and data exchange accessories [5]. The underlying hardware architecture of augmented reality smart glasses needs to include various sensors such as IMU, RGB, fisheye and voice, which are required for system recognition.…”
Section: Overall Hardware Architecture Of the Systemmentioning
confidence: 99%
“…In particular, first-person vision [23], which captures interactions from the user's point of view by utilizing body-worn cameras, is gaining interest. Analyzing firstperson videos offers the opportunity for assisting in people's daily life and is useful in various applications, such as assistive technology [26], augmented reality [63], visual lifelogging [6], and human-robot interaction [59].…”
Section: Introductionmentioning
confidence: 99%
“…But it has not been applied in the AR environment. In paper [4], the problems on segmentation of hand models in AR environment have been researched. Some interactive AR workbenches have been realized in paper [5].…”
Section: Introductionmentioning
confidence: 99%