“…Considering the works that focused on the user side, some researchers catered to general end-users or consumers [83,101,200,210], while others on specific end-users. Examples for these include people who need assistance [2,80,[86][87][88][89]96,117,147], medical professionals [57,67,110,192,193], international travelers [50], Amazon Mechanical Turk [60,99], drivers [161,162], musicians [102], teachers [124], students [128], children [72,125], UX designers [65,115,206,209], UI designers [103,111,173], data analysts [97], video creators [84], and game designers [70,165,174,211]. Apart from focusing on a specific user group, some have tried to understand multiple user-perspectives from ML engineers to the end-user [48].…”