2016
DOI: 10.1109/access.2016.2608835
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Haptogram: Ultrasonic Point-Cloud Tactile Stimulation

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Cited by 74 publications
(54 citation statements)
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References 22 publications
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“…Strength of the effect is an issue, as the mid-air tactile force is only a small fraction of the force thresholds of hardware buttons. A large number of transducers strengthen the effect, but not linearly, due to the limited directivity of the transducers [27]. Large arrays make the device bigger, heavier and more costly.…”
Section: Limitationsmentioning
confidence: 99%
“…Strength of the effect is an issue, as the mid-air tactile force is only a small fraction of the force thresholds of hardware buttons. A large number of transducers strengthen the effect, but not linearly, due to the limited directivity of the transducers [27]. Large arrays make the device bigger, heavier and more costly.…”
Section: Limitationsmentioning
confidence: 99%
“…is creates the illusion of simultaneous presentation across the whole hand [5]. ere are several parameters of this rendering method that can be changed to create the perception that the hand is touching something with a distinct texture.…”
Section: Rendering Haptic Surfacesmentioning
confidence: 99%
“…ey controlled the acoustic eld to create the illusion of mid-air shapes (e.g., cones and cubes), by rendering the outline of the 2D cross-section of the shape as the hand intersects it; e.g., the circular cross-section of a sphere as the hand moves through it. Korres et al [5] rendered haptic shapes by rapidly moving a single point of stimulus to create a "point cloud"; rapid movement created the perception of all points being presented simultaneously. Inoue et al [3] generated an acoustic eld from multiple surrounding arrays, allowing haptic stimuli without the need for frequency modulation (as in [1,4], etc).…”
Section: Related Workmentioning
confidence: 99%
“…Phased ultrasound arrays have been used to generate a variety of mid-air haptic sensations (e.g., [2,7,8,9,12]), allowing users to experience tactile feedback from gesture systems. They have also been used to direct audio (e.g., Holographic Whisper [16]), to create the illusion of sound coming from remote objects or to direct audio feedback towards specific users.…”
Section: Related Workmentioning
confidence: 99%