2019
DOI: 10.1007/s11042-019-7628-y
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Harmonic rendering for visual coherence on mobile outdoor AR environment

Abstract: Rapid developments in augmented reality (AR) and related technologies have led to increasing interest in immersive content. AR environments are created by combining virtual 3D models with a real-world video background. It is important to merge these two worlds seamlessly if users are to enjoy AR applications, but, all too often, the illumination and shading of virtual objects is not consider the real world lighting condition or does not match that of nearby real objects. In addition, visual artifacts produced … Show more

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Cited by 4 publications
(1 citation statement)
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“…In 3D real time graphics, which can be used in videogames, medicine (Nogimori, et al, 2020), and in AR/VR (Kwak, et al, 2020), triangle meshes can be used to represent smooth surfaces for fast rendering. Higher complexity meshes appear more like the target shape but also take more time to render.…”
Section: Introductionmentioning
confidence: 99%
“…In 3D real time graphics, which can be used in videogames, medicine (Nogimori, et al, 2020), and in AR/VR (Kwak, et al, 2020), triangle meshes can be used to represent smooth surfaces for fast rendering. Higher complexity meshes appear more like the target shape but also take more time to render.…”
Section: Introductionmentioning
confidence: 99%