“…These tools exploit different learning paradigms and employ a gamut of "beyond the desktop" interaction modes and devices, including haptic controllers, (multi)touch small and large displays [3], digitally augmented physical objects, robots [4] and motion-sensing cameras [1]. Our research explores novel interactive solutions for children with intellectual disability and suffer of significant limitations both in intellectual functioning, i.e., general mental capacity such as memory, attention, reasoning and problem solving, and in adaptive behavior, i.e., social and practical skills related to daily living (interpersonal relationships.…”