2007
DOI: 10.1145/1227134.1227142
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Heading assessment by “tunnel vision” patients and control subjects standing or walking in a virtual reality environment

Abstract: Virtual reality locomotion simulators are a promising tool for evaluating the effectiveness of vision aids to mobility for people with low vision. This study examined two factors to gain insight into the verisimilitude requirements of the test environment: the effects of treadmill walking and the suitability of using controls as surrogate patients. Ten "tunnel vision" patients with retinitis pigmentosa (RP) were tasked with identifying which side of a clearly visible obstacle their heading through the virtual … Show more

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Cited by 20 publications
(10 citation statements)
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“…Magnusson et al, Papageorgiou et al, Apfelbaum et al, [19][20][21][22][23] and several other authors have studied the performance and response of visually impaired subjects in a virtual environment and have shown the validity of VR in various aspects such as way-finding tasks, collision avoidance, exploration, and so on. However, the use of VR scenario for assessing navigation tasks in case of visual impairment has its limitations, and it becomes difficult to compare the deficits seen in the VR world and real world.…”
Section: Discussionmentioning
confidence: 99%
“…Magnusson et al, Papageorgiou et al, Apfelbaum et al, [19][20][21][22][23] and several other authors have studied the performance and response of visually impaired subjects in a virtual environment and have shown the validity of VR in various aspects such as way-finding tasks, collision avoidance, exploration, and so on. However, the use of VR scenario for assessing navigation tasks in case of visual impairment has its limitations, and it becomes difficult to compare the deficits seen in the VR world and real world.…”
Section: Discussionmentioning
confidence: 99%
“…To avoid the high cost of the Sarcos Treadport system, others have used cheaper, smaller, conventional treadmills, moving at fixed speeds [2,6]. Apfelbaum et al [1] placed a bar in front of the subject to keep their position constant. This approach does keep the visual extents of the screen constant, but it does not allow the user to set and vary their walking speed naturally and an incorrectly chosen treadmill speed may cause fatigue.…”
Section: Objective and Backgroundmentioning
confidence: 99%
“…The self-propelled treadmill mode does keep the visual extent constant and allow the subject to adjust their walking speed. In such a configuration, the treadmill motor is disengaged and the subjects move the treads while pushing front handrails or are tied to ropes behind them [1,5,13,16]. While this may be acceptable for younger, physically fit subjects, older or less-fit subjects may have difficulty with the level of exertion required to push the tread for the duration of an experiment.…”
Section: Objective and Backgroundmentioning
confidence: 99%
“…In addition, gaze-contingent systems facilitated the research into the impact of simulated visual field defects on the heading task performance (Cornelissen & van den Dobbelsteen, 1999), on human walking in virtual environments (Apfelbaum et al, 2007), and on visual search (Cornelissen et al, 2005).…”
Section: Introductionmentioning
confidence: 99%