2023
DOI: 10.21203/rs.3.rs-2737484/v1
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Heterogeneous Regularization for Fast Rendering using Deep Spike Neural Network

Abstract: In real-time rendering, images are computed at a very high speed to make them look like the real scenes. Speed and interactivity play an important role in real-time rendering. However, computing indirect lighting in real time is a major challenge because it is very computationally intensive. To be used in video movies, the rendering program must run very fast and the video engine must operate at a constant frame rate. The images must be noise-free and the animations must remain stable without temporal artifact… Show more

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