2017 14th IEEE Annual Consumer Communications &Amp; Networking Conference (CCNC) 2017
DOI: 10.1109/ccnc.2017.7983191
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HEVC tile based streaming to head mounted displays

Abstract: 360° video streaming to clients using Virtual Reality head mounted displays is a challenge for traditional video delivery. As transmission of the complete content in a desirable quality sacrifices a large fraction of available client and network resources, adaptivity to the user viewport promises substantial benefits. An efficient way to achieve viewport adaptive streaming without per-user or per-orientation encoding, i.e. essentially transcoding, is to make use of motion-constrained HEVC tiles. DASH can be us… Show more

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Cited by 27 publications
(10 citation statements)
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“…However, the space and time separation of such videos makes it challenging to develop a successful VR streaming framework. Most proposed schemes including [20], [23], [60], [61] use different quality levels for the viewport and background tiles. This approach can assist in bandwidth-efficient streaming.…”
Section: B Tile-based Adaptive Streamingmentioning
confidence: 99%
“…However, the space and time separation of such videos makes it challenging to develop a successful VR streaming framework. Most proposed schemes including [20], [23], [60], [61] use different quality levels for the viewport and background tiles. This approach can assist in bandwidth-efficient streaming.…”
Section: B Tile-based Adaptive Streamingmentioning
confidence: 99%
“…The base layer provided the entire 360-degree video frame, while the enhancement layer improved the quality of the tiles corresponding to the predicted field of view (FoV). A study by [22] determined an optimal bit allocation technique for each tile based on the user viewport, and [24] used quantization parameters for bit allocation across the tiles. [23] proposed an optimal hypertext transfer protocol (HTTP) streaming for the encoded tiles, and OpTile [4] adaptively determined the size of the tiles to reduce the storage requirement of HTTP streaming.…”
Section: B Viewport-adaptive 360-degree Video Streamingmentioning
confidence: 99%
“…A tile based streaming system based on DASH and HEVC was presented in [37]. The system uses CMP to represent the 360°video.…”
Section: Latency Effect On Tile-based Streamingmentioning
confidence: 99%
“…Although no subjective evaluation has been performed assessing the effect of showing low-resolution content or mixed-resolution content for a short period of time, implementations of such solutions have been showcased, as e.g. [37], and it seems to be acceptable for the viewer to show such a lower fidelity content for a couple of hundreds of milliseconds.…”
Section: Latency Effect On Tile-based Streamingmentioning
confidence: 99%