2014
DOI: 10.1016/j.patrec.2013.10.007
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Hidden Markov Model on a unit hypersphere space for gesture trajectory recognition

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Cited by 36 publications
(11 citation statements)
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“…True values from the confusion matrix are used to determine the correct matching features from the hand gesture model. The comparison of all the classes of hand gesture data is shown in Table 9 using HMM with SSA and Viterbi approach for determining the recognition rate and error rate calculation by using Equations (17) and (18). In this table, three basic positions like starting, middle, and ending position of the hand gesture pattern have been taken.…”
Section: Classification and Accuracy Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…True values from the confusion matrix are used to determine the correct matching features from the hand gesture model. The comparison of all the classes of hand gesture data is shown in Table 9 using HMM with SSA and Viterbi approach for determining the recognition rate and error rate calculation by using Equations (17) and (18). In this table, three basic positions like starting, middle, and ending position of the hand gesture pattern have been taken.…”
Section: Classification and Accuracy Resultsmentioning
confidence: 99%
“…Hence, a normalized longest common subsequence is used to achieve better results. Beh et al have adopted a mixture of von Mises‐Fisher with HMM for gesture trajectory. The results were analyzed with publicly available hand gesture data, University of Central Florida (UCF) Kinect, and InteractPlay in terms of recognition rate and scalability.…”
Section: Related Workmentioning
confidence: 99%
“…Pisharady & Saerbeck, 2015 [13] reviewed conventional hand-gesture recognition using RGB cameras as well as recognition using RGB-D sensors. Pisharady & Saerbeck, 2015 [13] classified the techniques used for dynamic hand gesture recognition as: (a) Hidde Markov Models (e.g., [16]) and other statistical methods (e.g., [17]); (b) Artificial Neural Networks (e.g., [18]) and other learning based methods (e.g., [19]); (c) Eigenspacebased methods (e.g, [20]); (d) Curve fitting [21]; and (e) Dynamic programming [22]/Dynamic time warping (e.g., [23]). Depth sensors have already been used in computer vision for many years both commercial and non-commercial (e.g., [24]).…”
Section: Gesture Interactionmentioning
confidence: 99%
“…Currently, the most influential methods for vision-based hand trajectory recognition include hidden Markov model (HMM), dynamic time warping (DTW), template matching, and traditional machine-learning algorithms. Jounghoon Beh et al proposed a gesture trajectory recognition method combining the mixture of von Mises-Fisher (MvMF) probability density function with HMM [5], which mitigates the problem caused by the change of trajectory in time and space. However, the method needs a long training time.…”
Section: Introductionmentioning
confidence: 99%