Procedings of the British Machine Vision Conference 2010 2010
DOI: 10.5244/c.24.50
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High Five: Recognising human interactions in TV shows

Abstract: In this paper we address the problem of recognising interactions between two people in realistic scenarios for video retrieval purposes. We develop a per-person descriptor that uses attention (head orientation) and the local spatial and temporal context in a neighbourhood of each detected person. Using head orientation mitigates camera view ambiguities, while the local context, comprised of histograms of gradients and motion, aims to capture cues such as hand and arm movement. We also employ structured learnin… Show more

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Cited by 73 publications
(28 citation statements)
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“…Ever since computer vision researchers embarked on developing algorithms for complete scene understanding, understanding human activities has been an important goal [5,17]. More importantly, human activity recognition has found a niche in security and video surveillance and most of the related algorithms [5] depend on recovering human shapes and structures in the images.…”
Section: Introductionmentioning
confidence: 99%
“…Ever since computer vision researchers embarked on developing algorithms for complete scene understanding, understanding human activities has been an important goal [5,17]. More importantly, human activity recognition has found a niche in security and video surveillance and most of the related algorithms [5] depend on recovering human shapes and structures in the images.…”
Section: Introductionmentioning
confidence: 99%
“…Research by Ryoo and Aggarwal [43], Yao et al [54] and Patron et al [40] goes beyond single-person activity understanding and propose methods for modeling interactions between pairs of individuals. The extension to activities that involve more than two individuals has been investigated in a number of works including [2,25,44].…”
Section: Related Workmentioning
confidence: 99%
“…To investigate the effectiveness of our approach for action recognition, experiments were conducted on three video datasets, namely UCF Sports [15], TV-Human Interaction [16] and KTH [17]. These datasets differ in several aspects such as recording conditions, scenarios, number of actors in video.…”
Section: A Datasetsmentioning
confidence: 99%