2022
DOI: 10.1016/j.physleta.2022.127935
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High-reputation individuals exert greater influence on cooperation in spatial public goods game

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Cited by 27 publications
(7 citation statements)
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“…The survivors then form cooperative clusters that provide them with competitive payoffs; hence, their numbers start growing. This "first down, later up" dynamic is the typical trademark of network reciprocity reported earlier in several cases [35][36][37][38][39]. Another consequence of the emergence of cooperative clusters is the rapid extinction of the SD strategy.…”
Section: Resultsmentioning
confidence: 55%
“…The survivors then form cooperative clusters that provide them with competitive payoffs; hence, their numbers start growing. This "first down, later up" dynamic is the typical trademark of network reciprocity reported earlier in several cases [35][36][37][38][39]. Another consequence of the emergence of cooperative clusters is the rapid extinction of the SD strategy.…”
Section: Resultsmentioning
confidence: 55%
“… Main framework or theory References No. Of articles in this systematic review % Personal or individual reputation framework [ 49 , 57 , 64 , 67 , 69 , 75 , 80 , 103 , 108 , 115 , 116 , [124] , [125] , [126] ] 14 15.4% Behavior theories [ 50 , 85 , 86 , 88 , 94 , 121 , 130 ] 7 7.7% Sharing economy [ 51 , 54 , 81 , 83 ] 4 4.4% Corporate reputation and corporate issues [ 48 , 52 , 129 ] 3 3.3% Communication and marketing theories [ 53 , 77 , 93 , 97 , 105 , 112 ] 6 6.6% Political and electoral theories [ 63 …”
Section: Resultsmentioning
confidence: 99%
“…On the other hand, 40 articles or 43.9% were categorized in the area of Theory-building (see, e.g., Refs. [ 10 , 11 , 13 , 30 , 49 , 53 , 55 ] [ [98] , [99] , [100] , [101] , [102] , [103] , [104] , [105] , [106] , [107] , [108] , [109] , [110] , [111] , [112] , [113] , [114] , [115] , [116] , [117] , [118] , [119] , [120] , [121] , [122] , [123] , [124] , [125] , [126] , [127] , [128] , [129] , [130] ]). For instance, the study by Ahn et al [ 49 ] suggests comparing the younger children's reasoning about self-focused versus other-focused reputation strategies directly.…”
Section: Discussionmentioning
confidence: 99%
“…The most well-known and most intensively studied multiplayer game is the public goods game (PGG) which extends PD from pairwise interactions to group interactions [18,19,20]. Similarly, additional factors have also been considered in multiplayer games to promote cooperation, such as reputation [21,22,23,24,25,26,27], punishment [28,29,30,31,32,33,34], exclusion [35,36,37], discounting and synergy [25,38], fluctuating population size [39], interdependence of different strategies [40,41], emerging alliance [42,43], environmental feedback [44,45], and reinvestment [46]. The possibility of real-world experiments [47] and applications to real scenarios was also an inspiring force along this research path.…”
Section: Introductionmentioning
confidence: 99%