2014
DOI: 10.1007/978-3-319-04939-7_9
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Hintikka-Style Semantic Games for Fuzzy Logics

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Cited by 9 publications
(4 citation statements)
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“…Proof. (Sketch, relying on Theorems 1 and 2, as well as their generalizations to π and Π in [11] and [6], respectively.) Occurrences of ∀, ∃, and Π in G correspond to moves of type (A) for O, P, and N, respectively.…”
Section: Examplesmentioning
confidence: 99%
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“…Proof. (Sketch, relying on Theorems 1 and 2, as well as their generalizations to π and Π in [11] and [6], respectively.) Occurrences of ∀, ∃, and Π in G correspond to moves of type (A) for O, P, and N, respectively.…”
Section: Examplesmentioning
confidence: 99%
“…The aim of this paper is to explore the scope and limits of game rules for semi-fuzzy quantifiers that, in contrast to the G-game and the E-game, strictly adhere to 'Hintikka's principle': any state of the game is determined by a single (instance of a) subformula of the original formula and the information about which player acts as P and which as O. In [11], the first author has investigated such Hintikka-style games for propositional fuzzy logics. Moreover the focus there is on quite simple, binary branching rules.…”
Section: Introductionmentioning
confidence: 99%
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