2008
DOI: 10.1007/978-3-540-68847-1_16
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HMDP: A New Protocol for Motion Pattern Generation Towards Behavior Abstraction

Abstract: The control of more than 20 degrees of freedom in real-time is one challenge of humanoid robotics. The control architecture of an autonomous humanoid robot often consists of two parts, namely a real-time part that has direct access to the motors or RC servos, and a non-real-time part, that controls the higher-level behaviors and sensory information processing such as vision and touch. As a result motion patterns are developed separately from the other parts of the robots behavior. In research, particularly whe… Show more

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Cited by 4 publications
(3 citation statements)
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“…In the current implementation a simple linear interpolation is used, but the software has been designed to easily permit the use of more sophisticated interpolations, for instance the method used by [16]. While the robot is performing a motion, the joint positions are acquired using the potentiometers present in each of the servomotors, while the overall orientation of the robot is captured using a Motion Analysis Corp. capture system 2 .…”
Section: Methodsmentioning
confidence: 99%
“…In the current implementation a simple linear interpolation is used, but the software has been designed to easily permit the use of more sophisticated interpolations, for instance the method used by [16]. While the robot is performing a motion, the joint positions are acquired using the potentiometers present in each of the servomotors, while the overall orientation of the robot is captured using a Motion Analysis Corp. capture system 2 .…”
Section: Methodsmentioning
confidence: 99%
“…For instance, once switching on a robot, i. e. change one input unit from 0 to 1, the periodic behavior should hold on, until the input unit is switched off again (cf. [16]). Therefore, we will introduce units, that oscillate, i. e., whose input may be a fixed value, but whose output yields a sinusoid (see Sect.…”
Section: T Tmentioning
confidence: 99%
“…As easily observable in all these examples, this kind of interfaces usually presents one slider for each of the joints, which allows to choose the rotation angle assumed by the servomotor at the frame being edited. Some improvements were proposed, for instance [5] introduced an interface where the motion is represented by Fourier coefficients calculated from control points provided by the user and [6] introduced a system by which the user develops movements by intuitively pushing the robot parts instead of acting on sliders.…”
Section: Introductionmentioning
confidence: 99%