“…Due to the lack of large scale 3D ground truth data, synthetic data has often been used for training [14,29,49]. Recently, instead of estimating the hand skeleton, recovering the pose and the surface of the hand has become popular using statistical hand models, e.g., the MANO model [74], that can represent a variety of hand shapes and poses [25,93,97]. Using the template derived from MANO, [41] show that it is also possible to regress hand meshes directly using mesh convolution.…”