Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology 2016
DOI: 10.1145/2993369.2996330
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Cited by 22 publications
(3 citation statements)
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“…Alternatively, a built-in touch pad can be used to move the pointer around. Similarly, R. Kim and J. Kim [7] use the touch screen with hovering capabilities of a smartphone for selecting characters on a virtual keyboard. With their input technique they achieve up to 9.2 WPM.…”
Section: Text Inputmentioning
confidence: 99%
“…Alternatively, a built-in touch pad can be used to move the pointer around. Similarly, R. Kim and J. Kim [7] use the touch screen with hovering capabilities of a smartphone for selecting characters on a virtual keyboard. With their input technique they achieve up to 9.2 WPM.…”
Section: Text Inputmentioning
confidence: 99%
“…An additional benefit of VR is the synchronization with infrared motion capturing systems such as Vicon Nexus [68] and Vicon Shogun [66], or systems that generate inputs like a smartphone keyboard as a typing interface [34]. Regarding sports, the visualization of a virtual avatar can simplify body parts' visual occlusion, amplifying the knowledge about the use of different visual cues [6].…”
Section: Synchronization With Other Measurement Systemsmentioning
confidence: 99%
“…In this regard, several types of interfaces are explored such as a virtual mid-air keyboard [8], speech to text or dedicated devices (e.g. controllers [28], smartphones [15], gloves [27], rings [23]). However, theses solutions aim to be used for a relatively quick and short text entry.…”
Section: Introductionmentioning
confidence: 99%