2019
DOI: 10.1007/978-3-030-22602-2_22
|View full text |Cite
|
Sign up to set email alerts
|

How a Tangible User Interface Contributes to Desired Learning Outcomes of the Virtual River Serious Game

Abstract: Serious games are increasingly used to facilitate stakeholder discussion and collaboration. Much attention is given in the game design literature on how to choose and design a serious game's scope, content, mechanics, and link to reality in order to achieve the game's intended learning outcomes. In this paper, we focus on how a serious game's interface and the interaction it elicits contributes to achieving learning outcomes. We do so in the context of the Virtual River, a serious game focused on river managem… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 82 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?