CHI Conference on Human Factors in Computing Systems Extended Abstracts 2022
DOI: 10.1145/3491101.3519735
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How Humans Perceive Human-like Behavior in Video Game Navigation

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Cited by 4 publications
(9 citation statements)
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“…rat navigation, [6]; on the use of Turing Tests, e.g. the Navigation Turing Test (NTT) for 3D video games [1][2][3]; or on deep learning and other machine learning approaches to analysing or generating behaviour (e.g. for intuitive physics [109]).…”
Section: What We Talk About When We Talk About Human-like Behaviourmentioning
confidence: 99%
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“…rat navigation, [6]; on the use of Turing Tests, e.g. the Navigation Turing Test (NTT) for 3D video games [1][2][3]; or on deep learning and other machine learning approaches to analysing or generating behaviour (e.g. for intuitive physics [109]).…”
Section: What We Talk About When We Talk About Human-like Behaviourmentioning
confidence: 99%
“…The study [1] and its replication [2] revealed that the two SoTA agents [116], with the same performance on previous navigation benchmarks, were not judged equally human-like by human judges, and neither passed the NTT (figure 3). In addition, six artificial agents with different architectures and training measures were designed to judge the human-likeness of videos as well, a test called Artificial NTT (ANTT).…”
Section: (E) Human Navigation Turing Testmentioning
confidence: 99%
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