“…Later, on the basis of this theoretical framework, some scholars introduced the information source model into the live stream research to explore how the information source displays commodity information through multiple interactions in the live stream e-commerce, and then affects the dynamic mechanism of consumers’ decision-making in a scene-based manner ( Park and Lin, 2020 ; Meng et al, 2021 ; Zhang M. et al, 2022 ). Some scholars have applied the concept of social presence to customer research and network interactions, and have actively discussed the research of social presence on human-computer interaction ( Tsai et al, 2021 ), impulsive consumption intention ( Zhang and Shi, 2022 ), perceived security ( Lu et al, 2021 ), online transaction trust ( Prahiawan et al, 2021 ), and hedonism ( Lavuri et al, 2022 ) in network service improvement and community construction, virtual shopping center designs and online consumption decision-making. In the field of impulsive consumption research, Impulse consumption is described as a sudden, unplanned, compelling, and hedonic purchasing behavior that lacks deliberate consideration of all available information and alternatives ( Lee and Chen, 2021 ).…”