Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality 2020
DOI: 10.1145/3434780.3436664
|View full text |Cite
|
Sign up to set email alerts
|

How to create Educational Escape rooms? Strategies for creation and design

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
8
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
3
2

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(8 citation statements)
references
References 16 publications
0
8
0
Order By: Relevance
“…After defining learning objectives, a game narrative (storyline) should be crafted (Reuter et al, 2020). Escape rooms rely on a story (narrative) to encourage active participation, foster participant (student) engagement, and enhance the attractiveness of the escape game (Ambrožová & Kaliba, 2021).…”
Section: Narrative and Game Environmentmentioning
confidence: 99%
See 3 more Smart Citations
“…After defining learning objectives, a game narrative (storyline) should be crafted (Reuter et al, 2020). Escape rooms rely on a story (narrative) to encourage active participation, foster participant (student) engagement, and enhance the attractiveness of the escape game (Ambrožová & Kaliba, 2021).…”
Section: Narrative and Game Environmentmentioning
confidence: 99%
“…It is reasonable to assume that the development and use of educational escape rooms started spontaneously (bottom-up) when enthusiastic teachers (familiar with the concept of recreational escape rooms) adapted these games for use in their classrooms (Grande- de-Prado et al, 2021;Repetto et al, 2023;Veldkamp et al, 2020Veldkamp et al, , 2021. Educational escape rooms can be defined as cooperative games designed for teaching specific educational content based on a series of puzzles (connected with narrative and clues) that group(s) of pupils/students have to solve in a limited amount of time in order to successfully complete the game and "escape the room" or alternatively break into the locked box or unravel a mystery (Grande- de-Prado et al, 2021;Reuter et al, 2020). According to Grande- de-Prado et al (2021), the main benefits (advantages) of the use of educational escape rooms that have been pointed out in the literature are improved problemsolving skills, collaborative teamwork, enhanced social competence, and increased motivation for learning.…”
Section: Introductionmentioning
confidence: 99%
See 2 more Smart Citations
“…This type of experiential learning is also present in any type of game that aims to teach during gameplay [Smith, Pellegrini 2008;Roussou 2004;Zosh et al 2017]. Many of the necessary skills developing during play, can be gained by participating in escape games that are based on an educational theme and are designed exclusively for each content and according to the learning objectives [Reuter et al 2020]. Educational escape games can be designed for any level of education and support the pedagogical process by incorporating gamified elements to any learning procedure.…”
Section: Educational Aspectsmentioning
confidence: 99%