2020
DOI: 10.1007/978-3-030-60128-7_22
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How Virtual Reality Is Changing the Future of Learning in K-12 and Beyond

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Cited by 4 publications
(1 citation statement)
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“…For example, one study analyzed user experience through a four-dimensional evaluation model that examined usability, gaming experience, learning experience, and adaptivity in a digital education game (80Days) [29]. These UX concepts have been utilized in various settings, including self-regulated, digitally enabled educational settings [30].…”
Section: The Importance Of Ux To Support Eepmentioning
confidence: 99%
“…For example, one study analyzed user experience through a four-dimensional evaluation model that examined usability, gaming experience, learning experience, and adaptivity in a digital education game (80Days) [29]. These UX concepts have been utilized in various settings, including self-regulated, digitally enabled educational settings [30].…”
Section: The Importance Of Ux To Support Eepmentioning
confidence: 99%