2016
DOI: 10.1109/lcomm.2016.2601087
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HTTP/2-Based Adaptive Streaming of HEVC Video Over 4G/LTE Networks

Abstract: In HTTP Adaptive Streaming (HAS), video content is temporally divided into multiple segments, each encoded at several quality levels. The client can adapt the requested video quality to network changes, generally resulting in a smoother playback. Unfortunately, live streaming solutions still often suffer from playout freezes and a large end-to-end delay. By reducing the segment duration, the client can use a smaller temporal buffer and respond even faster to network changes. However, since segments are request… Show more

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Cited by 260 publications
(87 citation statements)
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“…To better verify the performance of the proposed scheme and make the simulation more realistic, we have conducted simulations using the real-world network traces [9] with/without the perfect knowledge of future network conditions (i.e. bandwidth prediction is 100% correct or partially correct.).…”
Section: B Simulation Resultsmentioning
confidence: 99%
“…To better verify the performance of the proposed scheme and make the simulation more realistic, we have conducted simulations using the real-world network traces [9] with/without the perfect knowledge of future network conditions (i.e. bandwidth prediction is 100% correct or partially correct.).…”
Section: B Simulation Resultsmentioning
confidence: 99%
“…Our final network trace collection consists of the 5 least stable, 5 most stable, and 5 random traces from the Belgium trace collection [9], and 10 in each of those categories from the Norway [20], the Oboe [4] and the FCC datasets 1 . We also use 15 constant bandwidth traces covering the range from 0.3 to 15 Mbps uniformly.…”
Section: Measurement Coveragementioning
confidence: 99%
“…Xiao et al extend the k-push mechanism to optimize the battery lifetime on mobile devices, by dynamically varying the value of k based on network conditions and power e ciency [19]. van der Hooft et al also investigate the merits of server push for H.265 videos over 4G networks [16]. Segments with a sub-second duration are continuously pushed from the server to the client, in order to reduce the live delay compared to HTTP/1.1-based solutions.…”
Section: Http/2-based Adaptive Streamingmentioning
confidence: 99%
“…We consider two di erent network scenarios. In the rst one, we varied the available bandwidth based on traces collected on a real 4G network [16], to assess the performance of the proposed framework under realistic network conditions. The traces present an average bandwidth equal to 21.8 Mbps (±12.3 Mbps), which is often enough to stream the highest quality.…”
Section: Impact Of Tiling and Predictionmentioning
confidence: 99%