2011
DOI: 10.1007/978-3-642-24088-1_10
|View full text |Cite
|
Sign up to set email alerts
|

Human-Computer Interaction through Time-of-Flight and RGB Cameras

Abstract: Abstract. The number of systems exploiting Time-of-Flight (ToF) cameras for gesture recognition has greatly increased in the last years, confirming a very positive trend of this technology within the field of Human-Computer Interaction. In this work we present a new kind of application for the interaction with a virtual keyboard which is based on the use of an ordinary RGB webcam and a ToF camera. Our approach can be subdivided into two steps: firstly a segmentation of the entire body of the user is achieved e… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
8
0

Year Published

2014
2014
2022
2022

Publication Types

Select...
2

Relationship

1
1

Authors

Journals

citations
Cited by 2 publications
(8 citation statements)
references
References 8 publications
0
8
0
Order By: Relevance
“…To further increase the SNR for the RDI computation, the absolute value of the average of S IF (n) over the N RX , as shown in (6).…”
Section: ) Single Frame Preprocessingmentioning
confidence: 99%
See 1 more Smart Citation
“…To further increase the SNR for the RDI computation, the absolute value of the average of S IF (n) over the N RX , as shown in (6).…”
Section: ) Single Frame Preprocessingmentioning
confidence: 99%
“…Many advances in the field focus on vision-based inter-facing, i.e. the use of camera sensors such as Red Green Blue (RGB) and Time of Flight (ToF) [6]- [9]. In Fact, Camera sensors bring the advantage of touchless communication.…”
Section: Introductionmentioning
confidence: 99%
“…As can be seen, the system shows a good learning curve: no user made more than one mistake per test, even when writing an entire sentence. Tables 2-4 summarise, for each test, the performance comparison between the previous [4] and the current interaction mode. The obtained outcomes show that the new solution provides a remarkable reduction of errors without affecting time performances, which, indeed, slightly improve compared with the previous version.…”
Section: Fig 8 Possible Movements Of a 3d Object (Top Line) And Corrmentioning
confidence: 99%
“…The maximum number of mistakes is the same for the two cases and their occurrence rates are very close (8 and 5%). On the contrary, in [4] the keyboard was less precise than the numeric pad (53 against 26%).…”
Section: User Interaction Testsmentioning
confidence: 99%
See 1 more Smart Citation