2013
DOI: 10.1109/toh.2013.50
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Human Detection and Discrimination of Tactile Repeatability, Mechanical Backlash, and Temporal Delay in a Combined Tactile-Kinesthetic Haptic Display System

Abstract: Abstract-Many of the devices used in haptics research are over-engineered for the task and are designed with capabilities that go far beyond human perception levels. Designing devices that more closely match the limits of human perception will make them smaller, less expensive, and more useful. However, many device-centric perception thresholds have yet to be evaluated. To this end, three experiments were conducted, using one degree-of-freedom contact location feedback device in combination with a kinesthetic … Show more

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Cited by 12 publications
(6 citation statements)
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“…For a step position reference, overshoot should be less than 2%, rise time less than 0.05 s, and settling time less than 0.1 s. Some of the parameters here are chosen from a pure control stand point while others are based on studies on human perception limitations [28]. Specifically, the settling time is based on the result reported in [29] that the minimal noticeable delay can be 61 ms for system delay and 132 ms for "front-end" delay. Additionally, the controller should be robust against random and sudden change of the user force.…”
Section: B Definitions In Kinematic and Dynamic Modelmentioning
confidence: 99%
See 1 more Smart Citation
“…For a step position reference, overshoot should be less than 2%, rise time less than 0.05 s, and settling time less than 0.1 s. Some of the parameters here are chosen from a pure control stand point while others are based on studies on human perception limitations [28]. Specifically, the settling time is based on the result reported in [29] that the minimal noticeable delay can be 61 ms for system delay and 132 ms for "front-end" delay. Additionally, the controller should be robust against random and sudden change of the user force.…”
Section: B Definitions In Kinematic and Dynamic Modelmentioning
confidence: 99%
“…-time state-space model demonstrated in(10). This is calculated by first solving the associated Discrete-time Algebraic Riccati Equation[29] that is where P is the solution to the equation and the "adDT" subscript for A and B matrices is dropped for keeping the equation clean. With P, KadDT is achieved through…”
mentioning
confidence: 99%
“…Furthermore, with exception from the method presented in Chia [6], all methods either relied on offline training, offline processing, or at best ran in quasi-real-time with an inherent delay due to signal processing and/or event definition. This despite the established knowledge that optimal delays for control should not exceed 100–125 ms [16], with 61 ms being the smallest delay noticeable by subjects [17]. …”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, the weight of the SFVS glove needs to be further reduced to improve its wearability. Finally, the actual response time of the SFVS glove is higher than 45 ms, exceeding the limit of the perceivable delay between visual and haptic stimuli [14,15].…”
Section: Introductionmentioning
confidence: 92%
“…The response time for the maximum movement distance of the pivot was 44 ms, which is less than the limit of the delay (45 ms) a human can perceive between visual and haptic stimuli. Therefore, the actual response time of our FFVS glove can meet the interaction requirements in a virtual experience [14,15].…”
Section: Performance Of Other Indicatorsmentioning
confidence: 99%