2012 IEEE 3rd International Conference on Cognitive Infocommunications (CogInfoCom) 2012
DOI: 10.1109/coginfocom.2012.6422049
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Human-information interaction in 3D immersive virtual environments

Abstract: The paper will describe the preliminary results of ongoing research on human-information behavior in 3D immersive virtual environments.I. 978-1-4673-5188-

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Cited by 3 publications
(1 citation statement)
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“…More specifically, VEs are distinguished from other simulator systems by their capacity to portray three-dimensional (3D) spatial information in a variety of modalities, their ability to exploit users' natural input behaviors for humancomputer interaction, and their potential to "immerse" the user in the virtual world. The effects of human differences in immersive VR environments are a cutting edge research topic [26,27]. Inside this area, focusing on cross-cultural aspects is our promising target.…”
Section: Introductionmentioning
confidence: 99%
“…More specifically, VEs are distinguished from other simulator systems by their capacity to portray three-dimensional (3D) spatial information in a variety of modalities, their ability to exploit users' natural input behaviors for humancomputer interaction, and their potential to "immerse" the user in the virtual world. The effects of human differences in immersive VR environments are a cutting edge research topic [26,27]. Inside this area, focusing on cross-cultural aspects is our promising target.…”
Section: Introductionmentioning
confidence: 99%