“…Memory augmentation and information retrieval systems have been of key interest to the HCI community over the past several decades as tools to address these growing challenges. Since Vannevar Bush's conception of the Memex in 1945 [12], there has been extensive work on systems and devices to extend our memory [17,18,39,60] such as lifelogging systems that continuously record the user's media and signals [34,44,69], and just-in-time information retrieval systems [7,22,36,45,60] that provide relevant information based on the user's context. While these wearable systems demonstrate the capabilities of users to retrieve vast amounts of information, limited research exists on designing interfaces that enable the retrieval of information in a minimally disruptive way when the user is already engaged in a primary task, which is often the case with wearables.…”