Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion 2019
DOI: 10.1145/3301019.3323888
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Ideas of Things

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Cited by 19 publications
(6 citation statements)
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“…However, the terminology often used to present methods and tools like toolkits is inconsistent, making it challenging to map previous tools (Peters et al, 2020). Some examples of toolkits and co-design approaches include the IoT Design Deck 2.0 for co-designing connected products and services in multidisciplinary teams (Dibitonto et al, 2019), the MappingTheIoT Toolkit for helping multidisciplinary teams design IoT products (Vitali and Arquilla, 2018), the IoT Design Kit for aiding creatives in exploring and defining connected products (Roeck et al, 2019), the Un-Kit for assisting older adults with the exploration of sensors and actuators to create IoT applications (Ambe et al, 2019), the IoTgo Toolkit (Rizvi, 2021) for supporting teens and end-users in the ideation and creation of smart things by exploring, ideating, reflecting, programming and prototyping IoT applications, and the Tiles Toolkit, a card deck of 110 cards intended to help people ideate during workshops (Mora et al, 2017). This last toolkit can be combined with electronics during workshops for rapid prototyping (Gianni et al, 2018), where participants can ideate augmented objects (e.g., "smart shower"), and expert developers write the code and make it available to the participants.…”
Section: Overview Of Iot Support Toolsmentioning
confidence: 99%
“…However, the terminology often used to present methods and tools like toolkits is inconsistent, making it challenging to map previous tools (Peters et al, 2020). Some examples of toolkits and co-design approaches include the IoT Design Deck 2.0 for co-designing connected products and services in multidisciplinary teams (Dibitonto et al, 2019), the MappingTheIoT Toolkit for helping multidisciplinary teams design IoT products (Vitali and Arquilla, 2018), the IoT Design Kit for aiding creatives in exploring and defining connected products (Roeck et al, 2019), the Un-Kit for assisting older adults with the exploration of sensors and actuators to create IoT applications (Ambe et al, 2019), the IoTgo Toolkit (Rizvi, 2021) for supporting teens and end-users in the ideation and creation of smart things by exploring, ideating, reflecting, programming and prototyping IoT applications, and the Tiles Toolkit, a card deck of 110 cards intended to help people ideate during workshops (Mora et al, 2017). This last toolkit can be combined with electronics during workshops for rapid prototyping (Gianni et al, 2018), where participants can ideate augmented objects (e.g., "smart shower"), and expert developers write the code and make it available to the participants.…”
Section: Overview Of Iot Support Toolsmentioning
confidence: 99%
“…The analytic approach is discussed as there is a lack of concept generation methods from data (Kim et al, 2016), effective design approach for smart PSS service innovation (Zheng et al, 2018) and accordingly, the conceptual frameworks of informatics-based idea generation are proposed (Kim et al, 2016;Lim et al, 2018;Zheng et al, 2018). On the other hand, tools to encourage an intuitive approach are proposed due to the designers' challenges working with data (Lim et al, 2021) or difficulties applying the existing ideation tools for IoT development (de Roeck et al, 2019). Both ways of generating product and service design ideas can be complemented.…”
Section: Generate Product and Service Design Ideasmentioning
confidence: 99%
“…From an analogue perspective, the 'IoT deck' (Hao et al, 2011) supports ideation for designers and considers twenty IoT aspects observed in literature; the 'Tiles' card toolkit supports non-experts in the ideation and invention of new connected products in workshops (Mora et al, 2017); the 'IoT Design kit' supports teams in the ideation process and acknowledges different starting points in the conceptualisation of IoT solutions (Roeck et al, 2019); the 'IoT design deck' supports teams in the User Experience (UX) aspects of co-designing IoT products (Dibitonto et al, 2018); the 'IoT Service Toolkit' is a board game that enables co-creation among domain experts (Brito and Houghton, n.d.); the 'Knowcards' (Aspiala and Deschamps-Sonsino, n.d.) support with IoT activities such as brainstorming; the Co-Creative Workshop format supports the development of IoT solutions from a citizen perspective (Kranenburg et al, 2014), with a corresponding toolkit that aims to create IoT solutions by supporting experts and endusers; the framework from Berger et al (2019) helps to analyse co-design stories through IoT toolkits;…”
Section: Iot Support and The Role Of Operatorsmentioning
confidence: 99%