“…And finally, most directly comparable to the current work, are demonstrations of memory content influencing perceptual ambiguities in dynamic displays, including VWM content biasing perceptions of bistable shape-from-motion displays (Scocchia et al, 2013) and long-term semantic memory content influencing apparent motion (Chen & Zhou, 2011; Hsu et al, 2015; Ramachandran et al, 1998; Tse & Cavanagh, 2000; Yu, 2000). The current work brings together many of the design features of those previous studies and adds to them by providing insight into higher-level influence on object correspondence processes, in particular, as the ambiguity in Ternus motion, unlike the ambiguity in, for example, binocular rivalry and figure-ground perception, seems to concerns correspondence processes at higher level of processing (Hein & Moore, 2014; Stepper, Moore, et al, 2020a; see also Moore et al, 2020, for the distinction between motion and object correspondence).…”