Handbook of Intelligent Computing and Optimization for Sustainable Development 2022
DOI: 10.1002/9781119792642.ch9
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Image Classification by Reinforcement Learning With Two‐State Q‐Learning

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Cited by 7 publications
(2 citation statements)
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“…Different approaches and variations of these algorithms have been proposed and are used in a wide spectrum of applications such as simulating non-player character (NPC) behavior in Racing Games, image classification, training of mobile robots, and AI for simple board games…”
Section: Methodsmentioning
confidence: 99%
“…Different approaches and variations of these algorithms have been proposed and are used in a wide spectrum of applications such as simulating non-player character (NPC) behavior in Racing Games, image classification, training of mobile robots, and AI for simple board games…”
Section: Methodsmentioning
confidence: 99%
“…Chen et al [34] proposed a recurrent attention reinforcement learning framework to iteratively discover a sequence of attentional and informative regions that are related to different semantic objects and further predict label scores conditioned on these regions. Hafiz et al [35] used a Q-learning with an agent having two states and two to three actions to achieve an efficient and simple image recognition classification system. Li et al [36] proposed a novel framework based on reinforcement learning for pre-selecting useful images for emotion classification.…”
Section: Reinforcement Learningmentioning
confidence: 99%