2023
DOI: 10.3390/jmse11010147
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Immersive and Non-Immersive Simulators for the Education and Training in Maritime Domain—A Review

Abstract: In the domain of Marine Education and Training (MET), simulators have been utilized for the purpose of training seafarers in the norms for avoiding collisions or for developing the skill of ship manoeuvrability, and even the operation of machinery in the engine room, as well as for conducting research on the subject matter of ship structure, specialized vessel operation, working principle of equipment, and shipboard safety training. These tools are even more important when facing disruptive events such as the … Show more

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Cited by 17 publications
(5 citation statements)
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“…The absence of integrating immersive technological solutions by some maritime security exercise providers may potentially delay the progression of several aspects within the advancing trends of the smart maritime industry (Dewan et al, 2023). Furthermore, this oversight overlooks essential aspects, especially in fostering the mindset of security experts and their skills and knowledge.…”
Section: Literature Reviewmentioning
confidence: 99%
“…The absence of integrating immersive technological solutions by some maritime security exercise providers may potentially delay the progression of several aspects within the advancing trends of the smart maritime industry (Dewan et al, 2023). Furthermore, this oversight overlooks essential aspects, especially in fostering the mindset of security experts and their skills and knowledge.…”
Section: Literature Reviewmentioning
confidence: 99%
“…In this context, simulation systems have gradually replaced real systems as the mainstream [12,13], especially engine simulators, which have played a significant role in the training of seafarers [14,15]. The ship piping network plays an extremely important role in the engine simulation system [16].…”
Section: Introductionmentioning
confidence: 99%
“…In such situations, modern digital technologies could be a solution to the identified problem. Creating training courses and scenarios using virtual reality technologies is a more economically effective solution, compared to conducting real exercises during the production process or at specially equipped training sites [5]. Despite a number of existing shortcomings in the field of virtual simulators (the lack of scene objects details, the imperfect ergonomics of user scenarios, and the complexity of organizing tactile interaction with the environment), many studies confirm the increasing effectiveness of conducting training in a virtual environment [6,7].…”
Section: Introductionmentioning
confidence: 99%