“…There are several types of immersive environments such as Massively Multiplayer Online Games (MMOG), and synthetic immersive environments (SIEs), which are visually rendered spaces that combine aspects of open social virtualities with goal-driven activities (Dindar & Akbulut, 2015;Sykes, Oskoz, & Thorne, 2008;Stefan, 2012). When multi-user interaction ability is added to SIEs, they become MUVE (Multi-User Virtual Environment), which are 3D graphics representations accessed by the internet and allowing multiple users simultaneously (Chen et al, 2016;Bishop, 2009;Ahmad, Wan, & Jiang, 2011). Now, when heritage information is conveyed through MUVE, it is called MUVHE (Multi-User Virtual Heritage Environment) (Leavy, 2007).…”