2021
DOI: 10.15293/1812-9463.2103.01
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Immersive technologies in project activities as an innovative vector of biology and ecology teaching methods

Abstract: The key goal of modern biological and ecological education is the process of forming a natural scientific worldview based on the biological picture of the world and, in particular, the formation of biological (ecological) thinking based on a systematic approach. This contributes to the formation of a personality capable of independently building a trajectory of personal development, subject to mastering key competencies. An innovative approach to the formation of a biological picture of the world, from the aut… Show more

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Cited by 2 publications
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“…The teacher pays special attention to the study of plants and animals listed in the Red Book of the Omsk region. Conducting excursions into nature, organizing environmental events, making booklets, discussions, engaging in design and research work, using ICT (mobile technologies, augmented and virtual reality) allow students to consolidate the studied material in practice [4].…”
Section: Resultsmentioning
confidence: 99%
“…The teacher pays special attention to the study of plants and animals listed in the Red Book of the Omsk region. Conducting excursions into nature, organizing environmental events, making booklets, discussions, engaging in design and research work, using ICT (mobile technologies, augmented and virtual reality) allow students to consolidate the studied material in practice [4].…”
Section: Resultsmentioning
confidence: 99%
“…The most popular in education are immersive educational technologies that provide full or partial immersion of students in a special educational space designed by interactive learning tools. Immersive technologies include, in particular, augmented reality (AR) technology -a technology that provides the introduction of 3D models into the physical environment in order to obtain additional information [2,3]. The article discusses the teaching of biology in a modern school using digital technologies of augmented reality.…”
Section: Introductionmentioning
confidence: 99%