2022
DOI: 10.1080/03057267.2022.2082680
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Immersive virtual reality for science learning: Design, implementation, and evaluation

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Cited by 58 publications
(29 citation statements)
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“…Irrespective of the merits, this technology is still developing in educational, social, and working fields (Rospigliosi, 2022;Xi et al, 2022). According to a review, its development had reached the characteristics of learning styles, animations, narrative, and social integration (Matovu et al, 2022). Furthermore, various types of VR are being continuously developed, such as desktop (DVR), mobile (MVR), cave automatic virtual environments (CAVE), immersive (IVR), AR systems (Araiza-Alba et al, 2022), and XR (extended reality) (Doolani et al, 2020).…”
Section: Theoretical Review Virtual Realitymentioning
confidence: 99%
“…Irrespective of the merits, this technology is still developing in educational, social, and working fields (Rospigliosi, 2022;Xi et al, 2022). According to a review, its development had reached the characteristics of learning styles, animations, narrative, and social integration (Matovu et al, 2022). Furthermore, various types of VR are being continuously developed, such as desktop (DVR), mobile (MVR), cave automatic virtual environments (CAVE), immersive (IVR), AR systems (Araiza-Alba et al, 2022), and XR (extended reality) (Doolani et al, 2020).…”
Section: Theoretical Review Virtual Realitymentioning
confidence: 99%
“…An individual needs to go through the arousal stage from calm to excitement and from boredom to stimulation, and be in a completely focused mental state to maximize internal motivation and enjoyment in order to obtain the best experience 32 . In the prior related literature, there have been studies on the three stages of the immersive experience process, which believe that the function of emotional arousal plays a core role in these three stages 33 , incorporating arousal as a factor into the immersive design framework 34 , and emphasizing that emotional changes, namely psychological arousal, can have a positive effect on the audience's immersive experience. Therefore, arousal is generally considered as a key attribute or important driver of immersive experience 35 .…”
Section: Immersive Experience Of Language Arousalmentioning
confidence: 99%
“…Abseits davon wird dem AR-Einsatz häufig der Vorteil zugesprochen, unsichtbare Prozesse und abstrakte Konzepte anschaulich zu machen. 45,46) In einer Studie aus den USA nutzten Jiang et al die technischen Möglichkeiten von AR, um typische Schülerexperimente zu grundlegenden Konzepten der Thermodynamik zu erweitern. Ebene Lernende verwirrt und gegebenenfalls ungewollte Schülervorstellungen fördert.…”
Section: Mixed Realityunclassified