2019
DOI: 10.2196/15025
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Immersive Virtual Reality in Health Care: Systematic Review of Technology and Disease States

Abstract: Background Immersive virtual reality (IVR) presents new possibilities for application in health care. Health care professionals can now immerse their patients in environments to achieve exposure to a specific scene or experience, evoke targeted emotional responses, inspire, or distract from an experience occurring in reality. Objective This review aimed to identify patient-focused applications for head-mounted IVR for acute treatment of health condition… Show more

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Cited by 63 publications
(48 citation statements)
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References 70 publications
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“…However, it is well accepted that individualization has a significant effect in sagittal plane sound localization with static target position without visual stimulus [ 1 , 11 , 12 ]. There are several VR studies where the focus lies on immersive VR, which is helpful in health care (the more immersive the better) [ 13 ] or in spatial navigation memory assessment [ 14 ], though considerations about immersive audio are missing in these studies. Audio is often neglected in VR studies (eg, [ 15 ]), even regarding the sound quality [ 16 ], not to mention HRTFs.…”
Section: Introductionmentioning
confidence: 99%
“…However, it is well accepted that individualization has a significant effect in sagittal plane sound localization with static target position without visual stimulus [ 1 , 11 , 12 ]. There are several VR studies where the focus lies on immersive VR, which is helpful in health care (the more immersive the better) [ 13 ] or in spatial navigation memory assessment [ 14 ], though considerations about immersive audio are missing in these studies. Audio is often neglected in VR studies (eg, [ 15 ]), even regarding the sound quality [ 16 ], not to mention HRTFs.…”
Section: Introductionmentioning
confidence: 99%
“…Improving complex interactions with conversational technologies, such as chatbots, voice activated devices and robotics, is another open challenge for the R & D community [ 24 , 56 , 66 ], which could influence older people’s experiences with these technologies, particularly in the social and psychological support domains. Moreover, according to experts in this study and in line with [ 54 , 55 , 68 ], evidence around the effectiveness of some technologies in psychological and health-related domains, such as VR/AR/MR and new drug delivery mechanisms, is still limited. Additionally, most of the potential applications identified in the self-care and access to healthcare domains were simple tasks, such as prompting medications and remote monitoring.…”
Section: Discussionmentioning
confidence: 97%
“…VR apps have been investigated in several patients with different diseases [16]. However, VR apps have rarely been applied in the field of rheumatology to date, and this prior work has thus far been largely patient-focused [17,18].…”
Section: Comparison With Prior Workmentioning
confidence: 99%
“…This so-called "immersive" experience enables the consumer to touch, rearrange, scale, and walk through the objects (to see the inside of the image objects). Previously, VR apps were investigated in several patients with different diseases [16]. In the field of rheumatology, two studies have focused on different patient groups and evaluated how VR apps can lead to improved health care.…”
Section: Introductionmentioning
confidence: 99%